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参考资料
[AS14] E. Angel and D. Shreiner, Interactive Computer Graphics: A Top-Down Approach with WebGL, 7th ed. (Pearson, 2014).
[KS16] J. Kessenich, G. Sellers, and D. Shreiner, OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V, 9th ed. (Addison-Wesley, 2016).
[LU16] F. Luna, Introduction to 3D Game Programming with DirectX 12, 2nd ed. (Mercury Learning, 2016).
[SW15] G. Sellers, R. Wright Jr., and N. Haemel, OpenGL SuperBible: Comprehensive Tutorial and Reference, 7th ed. (Addison-Wesley, 2015).
[WO13] D. Wolff, OpenGL Shading Language Cookbook, 2nd ed. (Packt Publishing, 2013).