Mastering CryENGINE
上QQ阅读APP看书,第一时间看更新

About the Reviewers

Hendrik Polczynski is a software developer from Germany. He has been working on software development for over 10 years. He likes to take on a variety of fields, from the automation industry to web, UI, and game development. You can find his open source projects on github.com/hendrikp or on his YouTube channel. Hendrik is currently maintaining a handful of open source projects around the CryDev community using CryENGINE 3 FreeSDK. When he is not working, he is working on his Bachelor thesis or helping out in the development of Miscreated by Entrada Interactive, which is a post-apocalyptic, survival-based MMORPG; it is unlike anything you've played before.

Ross Rothenstine has been interested in game development from the instant he sat in front of a computer. Studying all engines, from self-made to commercial, he loves to find ways to tinker with these massive systems and push them to their core, thereafter presenting his findings to universities and teaching courses wherever he may. Game development may be an intimidating task, but with books like these, he's sure you can do it!

Sheetanshu is a professional developer who resides in the metro city of Gurgaon, India. He is currently working to obtain an Engineering degree at the Guru Gobind Singh Indraprastha University. He fell in love with programming during his childhood and since then there was no turning back. From the beginning of his bachelor's degree in engineering, he has been an active developer. He had already contributed a lot to the web community when he further got involved in game development at his brother's request. He has over a year's worth of experience working with game engines such as Unity 3D, CryENGINE 3.5, and UDK. Presently, as the final phase of his Engineering degree, he is working on his industrial internship with 4play as the Chief Game Officer and is also working as a research assistant with Dr. Aynur Unal from Stanford, Palo Alto.