Learning C# by Developing Games with Unity 3D Beginner's Guide
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Prerequisite knowledge for using this book

Great news if you are a scripting beginner! This book is for those with absolutely no knowledge of programming. It is devoted to teaching the basics of C# with Unity.

However, some knowledge of Unity's operation is required. I will only be covering the parts of the Unity interface that are related to writing C# code. I am assuming that you know your way around Unity's interface, how to work with GameObjects in your Scene, and how to locate Components and view their Properties in the Inspector.